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Dark Souls 1 How To Fight Gwyndolin

"If thou fine art a true disciple of the Dark Dominicus, cast bated thine ire, hear the vox of mineself, Gwyndolin, and kneel before me."
— Dark Sunday Gwyndolin

Dark Sunday Gwyndolin is the leader of the Blades of the Darkmoon and an optional boss in Nighttime Souls. He is voiced by Harry Lister Smith, who also voiced Prince Lothric in Dark Souls 3.

Location

Dark Sun Gwyndolin guards the honorary tomb of Lord Gwyn in Anor Londo. The tomb can be constitute by using the spiraling staircase on the rotating bridge while the bridge is in its everyman position and descending to the second accessible blaze. If the histrion wears the Darkmoon Seance Band in this location, Gwyn'due south statue volition vanish and Gwyndolin'south fog door will exist revealed. The histrion can then either pledge fidelity to him and his Blades of the Darkmoon or dare to trespass the fog door behind of which he dwells in, thus commencing the boss battle.

If the histrion does not yet take the Darkmoon Seance Ring, they can kill Gwynevere instead, which at that moment volition be revealed to be but an illusion gear up past Gwyndolin himself. The entrance to Gwyndolin'south boss room will be accessible at the aforementioned same location.

Plot

Gwyndolin initiates players into the Bract of the Darkmoon covenant. He accepts Souvenirs of Reprisal in exchange for increasing the player's rank in the covenant.

Lore

Gwyndolin was the last-born son of Lord Gwyn and the merely true remaining deity to guard Anor Londo.[1] He was raised as a girl due to his strong amalgamation with the moon'southward ability.[2] He uses the illusion of the princess Gwynevere to assist hide his repulsive appearance.[3]

Past the events of Dark Souls III, Gwyndolin has become the main effigy of authorisation and worship in Anor Londo, taking his begetter's title as Male monarch of the Gods.[4] As well as continuing to watch over those who link the Fire, Gwyndolin appeared to exist tracking downwardly descendants of the gods who fled Anor Londo millenia prior and bringing them back to Irithyll.[5] The exact reason as to why he was doing this is unknown, though it could be that he was trying to ensure that the power of the gods connected to alive on.

He ruled alongside his apparent sister, Yorshka, a young crossbreed girl. Although the exact nature of their familial ties is unclear, it is known that Gwyndolin thought very highly of her as he provided her with his own personal Chime as well equally her proper noun.[6]

A former denizen of the Painted Earth, Sulyvahn would later inflitrate the city of Irithyll and the Darkmoon arrangement in society to usurp it from within, after having earned the favour of the god. It is highly implied that Sulyvahn worked his fashion upwardly the power system in Irithyll, all the while corrupting the clergy and enforcing his position amid the highest ranks of the Way of White.[vii] [8] [9]

Gwyndolin would later get stricken with an illness then astringent that he could no longer atomic number 82 his own Covenant or the city. As he was too sick to lead his own Covenant, its leadership passed to Yorshka, who was shortly thereafter imprisoned by Sulyvahn who took complete command of the metropolis and claimed the title of Pontiff.[10] The God of the Darkmoon was so imprisoned himself, within the ruins of the erstwhile cathedral of Anor Londo.[xi]

Later on Aldrich was revived as a Lord of Cinder, he rapidly became disillusioned with his throne and journeyed to Irithyll in order to consume the imprisoned god.[12] [13] One time he arrived, he began to slowly consume Gwyndolin, who was most likely powerless to fight back, both physically and spiritually, gaining access to his knowledge of Priscilla and Nito while he was dreaming.[14] [15] However, the Unkindled arrived halfway through consumption and Aldrich took control of Gwyndolin's body/power in order to defend himself as he was vulnerable while consuming the god. Gwyndolin was released from his gruesome fate when the Unkindled slew the Lord of Cinder, ending the god'southward torment and finally allowing him to die.[16]

Strategies

Gwyndolin'due south boss battle takes place in a seemingly neverending corridor.

He is not a very difficult boss if the thespian has decent dodging skills. Of his iii attacks, two can be avoided by hiding backside pillars, while the last one is more powerful and fast (he will tend to utilize the Sphere Shot subsequently Orb Spread if the player is hiding backside pillars). The main consequence in this fight is reaching him, as he will teleport away when the player approaches (equipping the Ring of Fog may increase the time available to attack earlier he teleports), meaning that the best time to sew together to him is when he is just finishing off his Arrow Spread, equally he takes a few moments to recover. Gwyndolin tin can withal be damaged while he is in his teleporting animation and for a split 2d afterwards really moving, so it is possible to deal considerable damage at that moment.

56f309da8ec03745e693db347499f26265f56c1b hq.gif

Both the Orb and Pointer Spread attacks are avoidable by hiding behind one of the pillars on either side of the corridor. The Sphere Shot, on the other hand, will go through walls, inflicting full damage if not blocked or avoided. The Orb Spread and Sphere Shot are Magic-based, though, so a shield that can block 100% physical damage and has good Magic resistance, similar the Crest Shield, is recommended for this fight.

While devastating, both the Sphere Shot and Arrow Spread attacks have no tracking whatsoever and are hands avoided but by running diagonally. If a player does not want to gamble it too much, a adept strategy to catch up to him is by moving from colonnade to pillar until they are about two pillars away from Gwyndolin and then wait until he shoots his Pointer Spread. This assail can consist of 2-to-four arrow barrages. Look until he finishes the second one and go for him, if he shoots any subsequent arrows, dodge them by running diagonally.

Alternatively, once Gwyndolin teleports the first time upon inbound the tomb, it is possible to motion closer to him to a bespeak only exterior his aggro range; then, by equipping the Hawk Ring and using the Dragonslayer Greatbow, the histrion can easily defeat him from range without him retaliating.

Boss information

Attacks

Arrow Spread

Dmg phy.png Dmg mag.png Dmg fire.png Dmg lght.png Assail Blazon Parryable Tracking Speed
266[note one] 0 0 0 Thrust No Both Fast

Arrow Spread.gif

Gwyndolin will slightly raise up and shoot multiple arrows at the Player. Blockable every bit they do not use much stamina. Alternatively, the Player tin stand behind the pillars so that the arrows striking the pillar instead. From New Game+++, if all the arrows hitting a non-blocking thespian, death is certain.

Orb Spread

Dmg phy.png Dmg mag.png Dmg fire.png Dmg lght.png Assail Blazon Parryable Tracking Speed
0 405[notation 2] 0 0 Magic No Both Irksome

Orb Spread.gif

Gwyndolin volition charge up his catalyst and shoot a cluster of homing blue orbs at the Player. Deals heavy damage if they connect. Recommended action is to hibernate backside the pillars equally the orbs cannot get through them, or gyre under information technology.

Sphere Shot

Dmg phy.png Dmg mag.png Dmg fire.png Dmg lght.png Assail Blazon Parryable Tracking Speed
0 459 0 0 Magic No Both Fast

Sphere Shot.gif

Gwyndolin will charge up his catalyst and shoot out a huge magic sphere which travels at peachy speed. Possible to contrivance by rolling to the sides or directly under it or blocking with a skilful magic shield. The sphere can pass through the pillars, and then hiding behind them is not recommended.

Defenses

Physical Defenses Elemental Defenses Resistances
Regular Defense Strike Defense Slash Defense Thrust Defense Magic Defense Fire Defense Lightning Defense Poison Toxic Bleed
??? ??? ??? ??? ??? ??? ??? ??? ??? ???

These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.

Drops

Item Boss Soul.png
Soul of Gwyndolin
Drop Charge per unit Guaranteed

Dialogue

Text Audio
Greeting Halt! This is the tomb of the Corking Lord Gwyn. Tarnished, it shall non exist, past the feet of men. If thou fine art a true disciple of the Night Sun, cast aside thine ire, hear the vocalization of mineself, Gwyndolin, and kneel earlier me.
Kneel O Disciple of the Dark Sun. Thou hast journeyed far; Hear my vocalisation. If thou shalt swear by the Covenant, to become, A shadow of Father Gwyn and Sister Gwynevere, a blade that shall hunt the foes of our Lords; And so I shall protect thee, safeguarding thy person with the ability of the Darkmoon.
Entering the covenant Very well. Now 1000 art a Blade of the Darkmoon. Huntheth the enemies of the Lords, past the power of the Dark Sun.
Greeting later joining the covenant Welcome back, Bract of the Darkmoon. If mine power be need'st, I shall assist thee.
Greeting after joining the covenant ×2 Very well, Bract of the Darkmoon. Please land thy wish.
Later killing Gwynevere Thou that tarnished the Godmother'southward image. I am Gwyndolin, and thy transgression shall non become unpunished. Thou shalt perish in the twilight of Anor Londo. ???
Entering the fog after killing Gwynevere Heretic... Get-go thou offendeth the Godmother, and now thou encounter fit to trample upon the tomb of the Swell Lord. I am the Darksun, Gwyndolin! Let the atonement for thy felonies commenceth! ???
Killing him O Heretic, swathed in Dark... An eternal curse upon thee... ???
Inbound the fog equally a member of the Blade of the Darkmoon What foolishness... Why would a Blade of the Darkmoon trespasseth upon the Bang-up Lord'south tomb? Mark the words of mineself, Gwyndolin! Yard shalt non become unpunished! ???

Notes

  • Gwyndolin's corridor is not infinite and has a certain length. If he is forced to the terminate of the corridor, he won't be able to teleport anymore and volition be at the thespian's mercy. He volition attack relentlessly, trying to defend himself, but as his attacks are mostly designed for long range battle, just circling him will make most of them miss.
  • Defeating Gwyndolin grants Domhnall the power to sell the Moonlight Ready; most notably his helmet, which increases the power of all magic.
  • The Darkmoon Knightess will become hostile if Gwyndolin has been challenged, regardless of whether he was defeated or not.
    • Likewise, if Gwynevere was slain, the Darkmoon Knightess volition become hostile likewise, every bit such an act will be considered an crime against Gwyndolin.

Trivia

  • Dark Sun Gwyndolin's boss fight has the same soundtrack every bit the Moonlight Butterfly.
  • Gwyndolin has breasts visible on his cloak, however, in Aldrich'south dominate fight, Gwyndolin'south bare upper chest is visible, and lack breasts.
  • If Gwyndolin is fought before defeating Ornstein and Smough, Knight Solaire tin can be summoned from his usual spot. While he will not enter the arena to assist the player in the boxing, a Sunlight Medal can exist acquired at the end of the fight.
  • If the role player uses the Darkmoon Seance Ring to enter Gwyndolin's chamber and kills him without destroying the illusion of Gwynevere, both Gwynevere and the illusion of sunlight in Anor Londo will persist later his death.
  • Cut content from Dark Souls Three reveals that it was possible to obtain a consumed finger of Gwyndolin, presumably after defeating Aldrich, and give information technology to Yorshka for her to keep as a memento.

Achievements/Trophies

Gallery

3D Model

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Videos

Music

Dark_Souls_OST_-_Dark_Sun_Gwyndolin

Dark Souls OST - Dark Sun Gwyndolin

Footnotes

  1. Damage is listed per pointer.
  2. Damage is listed per orb.

References

  1. Darkmoon Seance Band description.
  2. Moonlight Robe clarification.
  3. Darkmoon Blade Covenant Ring clarification.
  4. Japanese description of the Soul of Pontiff Sulyvahn which refers to Gwyndolin as 主神 which can be translated to "master god/chief god/rex of gods".
  5. Irithyillian grapheme preset description.
  6. Yorshka's Chime description.
  7. Snap Freeze description.
  8. Pontiff Knight Curved Sword description.
  9. Cathedral Evangelist found within Irithyll.
  10. Visitor Captain Yorshka's dialogue.
  11. Soul of Pontiff Sulyvahn description.
  12. Description from Aldrich'southward Cinders of a Lord.
  13. Soul of the Deacons of the Deep description.
  14. Darkmoon Bow description.
  15. Lifehunt Scythe clarification.
  16. Evidence for Gwyndolin still being live when the protagonist finds him can be found by listening to the sound files, which depict him in pain both during the fight and when he is passive.

Dark Souls 1 How To Fight Gwyndolin,

Source: https://darksouls.fandom.com/wiki/Dark_Sun_Gwyndolin

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